Paul has a background as a game designer, programmer, and hardware designer and now spends his time subverting perfectly good technology for his own amusement to create novel games, playful experiences, and toys. His research often encompasses an ‘in the wild' evaluation methodology utilising 'app stores' and social networks as an experimental platform. Paul was selected as one of 50 most talented mobile developers worldwide from a community of over 2 million to be a founding Nokia Champion and the first academic invited to speak at the mobile section of the Game Developers Conference. Paul is the founder of the Mobile Radicals UX design group and you can checkout their current work on YouTube. Currently his work also encompasses both the non-entertainment use of ‘gameful design’ across a range of application areas and increasingly the use of Design Fiction as a way of exploring digital futures for areas such as the Internet of Things and Digital Empathy.
“Play is the highest form of research.” - Albert Einstein
"Games are the most elevated form of investigation" -Albert Einstein